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SuperVoice Wizard
Injecting Sound Effects

[Car Engine Rev Effect] Now Batting, Number 2, Cody Rech [Music]

Follow the steps below to inject Sound Effects into each of your intros quickly and easily using SuperVoice Wizard.

  • Duplicate your SuperVoice team (Actions > Duplicate Team)

  • Give the duplicate a subtitle that’s reflective of the unique nature of this team such as “Wizard: Sound Effects”

  • Visit This Page which explains how to import teams of Sound Effects.

  • Edit the first player on the team, and insert the Sound Effect as the first player component of the SuperVoice as seen below (it can be either a Player or Team Component - more on this below)

  • Edit the overlap of the Sound Effect with the component after it - to your liking.

  • Return to the team and Choose Actions > SuperVoice > SuperVoice Wizard > Apply Wizard.

  • The SuperVoice setup of that first player on the team will now be applied to all other players on the team.

SVW_SoundEffect.png

Additional Notes…

The image above is reflective of adding the Sound Effect to a “Now Batting” team. More commonly, you may be adding it in front of the SuperVoice Team Component as seen below…

SVW_SVTeam.png

You may choose to add the Sound Effects team as a Team Component instead of a Player Component. When added as a Team Component (see below), you will be able to dynamically choose which Sound Effect you wish to play each time you play an intro.

SVW_TeamTeamComp.png