Voice Effects and Filters

Voice Effects are currently only available on the iOS version of BallparkDJ
We are excited to introduce a new feature titled Voice Effects in version 17.1. This feature allows users to creatively apply an array of effects to all voice intros. These effects include 5 different reverb options, 2 echo options, as well as pitch, speed, and gain adjustment options. To access Voice Effects, choose Actions > System Settings, turn ON Voice Effects/Filters, and click the Setup button. Each effect has several different levels, with the higher levels having greater impact. When Voice Effects are ON, they are applied to ALL voice intros in the BallparkDJ System. And Voice Effects now work with SuperVoiced Intros.

Turning ON Voice Effects will in no way impact the original voice intros. If Voice Effects are on, a temporary audio file will be created with the desired effect(s) applied each time a player is played, and then discarded. The original voice intros will be untouched, and you can revert back to original intros at any time by simply turning off the Voice Effects.

The Play button at the bottom will continuously play each player on the current team. If you make effect adjustments while a player is playing, it will not be applied immediately, but will be applied for the next player that plays. Experiment with the endless combinations until you find your desired effect.

A BallparkDJ favorite effect is Ballpark Echo 2, Level 2.

If you have a favorite effect or combination of effects, if you have an effect or filter you’d like to see added to our list, or if you have any issues or other suggestion for the Voice Effects feature, please let us know at support@ballparkdj.com.