Export Voice Intros
Can I export my voice intros to audio files that I can send to my computer or share to others?
YES! This can be done very easily. And the sound files blend together the SuperVoice components if applicable (more on that below image). Just open the team and choose Actions > Import/ Export… > Export Player Intros/ Video and then choose Export Full Team, Export Single Player, Export Player Video based off the needs you need.
If you choose Export Full Team you will then be given the option to choose One Continuous File or Individual Files. If you choose One Continuous File you will then be taken to the Customize Your Voice Intros screen where you will have options to Apply Voice Effects, Background Music - if toggled on you can edit the song selected with “Edit” button” - Music Intro Time, and Music Outro Time. Select “Continue” when you have the options you want. If you choose Individual Files within Export Full Team hit “Continue” and then share as needed. A zip file will result which is named with the name of the team. Inside the zip file you’ll find an .m4a audio file for each player with each m4a file named with the number and name of the player. You’ll have a variety of options available including saving to iCloud, sending via email or text, sending to Skype, etc.
If you choose Export Single Player hit “Continue” on the first pop-up, select the player you want to Export, and then share the individual player file. If you choose Export Player Video > Continue > Customize Your Player Video - here you can edit Displayed Team Name, select Displayed Player, select Player Photo, Apply Voice Effects, Background Music, Music Intro Time, Music Outro Time - > Continue > Share as needed.
How to Export Full Team > One Continuous File (see above)
How to Export Full Team > Individual Files (see above)
How to Export Single Player (see above)
How to Export Player Video (see above)
If SuperVoice is turned on for any of your players, Export Voice will still export these players but only if SuperVoice is built ONLY from Player Components. If a Team Component is involved for a player, that player will be skipped in the export. To learn more about Team vs Player Components, click here.
More about Import/Export Submenu